AS Artur Stawiarski Now building Entity

Engineering leader · Founder · Business Angel

Artur Stawiarski

Co-founder & VP of Engineering at Entity. I build the platforms behind online games, and the teams that run them.

Almost 20 years in: from a two-person software shop in Nowy Sącz, through Hostelworld, to the platform and live operations of Star Trek Fleet Command. Today I also back founders as a business angel.

Artur Stawiarski
Artur StawiarskiEntity
Years building software
20
Companies co-founded
2
MMOs taken live
2
Years in games
13

01 / Now building

Console-quality games. Instantly, in the browser.

At Entity I lead engineering on a new platform and ecosystem of technologies that unlock the full potential of the browser. No installs, no downloads, no app stores: one link and you are playing.

Launching 2027

For players: instant play and shareable links on any device. For studios: one build for every platform, a direct relationship with players and lower fees.

02 / Business angel

Backing founders who build.

I invest in early-stage teams where operating experience counts as much as capital: games, deep tech and the platforms underneath them.

REAKTO drone hovering over its docking station outside a logistics hall Drones · Security · Kraków

Drone-as-a-service for site security and inspection. Dronostrada runs subscription patrols, inspections and incident response from autonomous docking stations, supervised by REAKTO's own operations centre.

BVLOS missions flown
11,000+
LUC operator certificate in Poland
1st
Dominus Automa key art: a mage casting fire at an armoured knight MMORPG · PC · Warsaw

Dominus Automa

A multiplayer RPG where your heroes quest, craft and fight around the clock, even while you are offline. Deep progression without the grind: an MMO built for busy adults.

Playtest sign-ups before launch
6,500+
Multiplayer playtest, Aug 2026
Steam

03 / Experience

Two decades, one thread.

  1. 2025 - now

    Entity

    Remote

    Co-founder & VP of Engineering

    Building the future of web gaming: a new platform and ecosystem of technologies that unleash the full potential of the browser.

  2. 2018 - 2025

    Scopely

    Dublin · Star Trek Fleet Command

    Sr Technical Director, Features, Content & Live Operations

    Technical Director, Core Services & Infrastructure

    Led the teams shipping features, content updates and live operations for an award-winning, top-grossing 4X MMO on mobile and PC. Before that, four years running its services, cloud infrastructure, LiveOps tooling, analytics, build and release, and SRE.

  3. 2013 - 2018

    DIGIT Game Studios

    Dublin · Kings of the Realm

    Engineering Manager, Platform

    Lead Web Systems Engineer

    Joined early, working with the CEO and CTO to build the platform for MMO games as a service from scratch: backend services, cross-game accounts, real-time analytics, ML-driven segmentation and A/B testing, e-commerce and live ops tools.

  4. 2010 - 2013

    Hostelworld

    Dublin

    Lead Web Developer

    Senior Web Developer

    Led the core team behind the world's leading booking site for budget travellers: release cycles, architecture, performance and mentoring.

  5. 2005 - 2011

    Geektech

    Nowy Sącz

    Co-founder

    Co-founded and ran a small software shop: hosting services, B2B and e-commerce systems, built with continuous integration from day one.

  6. 2006 - 2010

    Earlier: software developer at WSB-NLU's IT centre (CMS, intranet, C/C++), software architect for TechnoPark, PHP programmer at INTERIA.PL.

04 / About

Builder of platforms and teams.

Manager, systems architect, advisor and business angel with almost 20 years of hands-on software development and operations.

I led the platform work behind massively multiplayer games, including some very successful launches. Before that: intranets, healthcare, e-learning and booking systems in high-availability, high-performance environments. I enjoy bootstrapping and growing teams, and helping them succeed in a sustainable, healthy, inclusive way.

Leadership

  • Building teams
  • Hiring & career growth
  • Engineering maturity
  • Agile delivery

Platform

  • Python
  • AWS
  • Microservices
  • DevOps & SRE
  • Redis
  • MySQL
  • ElasticSearch
  • RabbitMQ
  • Redshift

Games

  • Live operations
  • Content pipelines
  • Economy analytics
  • A/B testing & ML
  • Build & release

Business

  • Co-founder
  • Advisor
  • Business angel
  • Technical due diligence

Top-grossing MMO

Seven years on Star Trek Fleet Command, an award-winning 4X MMO on mobile and PC.

Platforms from zero

Designed and built games-as-a-service platforms from scratch, then grew the teams that run them.

Founder, twice

Co-founded Geektech in 2005 and Entity in 2025, twenty years apart.

Education

  • Postgraduate Diploma, Health Informatics

    2012 - 2013

  • MSc, Computer Science

    2008 - 2010

  • BA, Computer Information Systems

    2005 - 2008

  • BSc, Computer Science

    2005 - 2008 · First class honours

05 / Contact

Let's talk.

Alongside Entity, I take on a small number of engagements where experience building and scaling online platforms makes a measurable difference. I am open to:

  • Investment

    Angel rounds

    Early-stage companies in games, game technology and deep tech, where hands-on experience adds to the capital.

  • Advisory

    Advisor roles

    Technology strategy, platform architecture and scaling engineering organisations through growth.

  • Governance

    Board seats

    Non-executive or technology-focused board positions with growth-stage companies.

  • Consulting

    Focused engagements

    Architecture reviews, live-ops readiness and technical due diligence for investors and studios.